Virtual Reality



Technology that defies reality: learning in the future




By Ania Czupajlo

Can you imagine your students learning about the galaxy while travelling through space? Discovering the deepest secrets of the oceans without scuba gear? Roaming the ruins of ancient Rome or watching dinosaurs in their native habitats? All this from the comfort of their classroom!

Yes, this can happen. All thanks to the new technologies that offer next generation virtual reality (VR).

I had the opportunity to try Oculus Rift, one of the newest and most exciting offerings recently released to the consumer market. With the Oculus Rift headset on I became immersed in an incredible virtual reality world. Even though I knew it wasn’t real, it felt real. I tried everything from visiting faraway places around the world to learning about the universe, human anatomy, the evolution of our planet, and so much more. I didn’t want to stop – I wanted to keep learning. And all this happened in my own living room.


With Oculus Rift you will experience a sensation of presence to the point that you will want to reach out and touch things, which will be possible thanks to the Oculus Touch technology. Oculus Touch is a pair of holding controllers that will deliver a natural hand presence and they will make you feel like your virtual hands are actually your own.

Oculus Rift and other VR technologies are now primarily seen for gaming. However, after experiencing a new virtual world of learning for myself, I can see the education sector embracing this technology in the very near future. In the same way we now have classrooms filled with computers for every student, we will have VR technologies for each student with their own headset. Students will have the opportunity to become more engaged and focused when exposed to the knowledge that can come from the VR world.

Imagine kids exploring the universe together, or educators involved in webinars where everyone can interact with each other on a more “real” level?

Until this happens many schools are using Google Cardboard, a more simple and affordable technology. You can find more about Google Cardboard at:

For more information on Oculus Rift and apps that may be of interest to you or your students, visit

Other VR technologies:

2 comments on “Virtual Reality”

  1. Pam Garbutt

    Hi Ania
    I really enjoyed reading your informative and exciting blog about the new technologies! I had the opportunity to try the goggles here in Waterloo. I agree with you that this technology will revolutionize the learning experience for students and adults alike!

    Thanks for writing!
    Hope all is well with you

    • CPCO

      Hi Pam,
      I’m glad you enjoyed the article and that you got to try this technology for yourself.
      VR will be the future of our schools and other industries, that’s for sure!

      Take care :)

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